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AI Insights · Timothy · April 2024

Top 5 2D Realistic Games on Android in Norway Q1 2024

Discover the performance trends of the top 5 2D realistic games on Android in Norway for the first quarter of 2024, with insights on downloads, revenue, and active users.

Top 5 2D Realistic Games on Android in Norway Q1 2024

In the first quarter of 2024, the top 5 2D realistic games on the Android platform in Norway exhibited varied performance trends in terms of downloads, revenue, and active users. Here’s a closer look at how these games fared.

Teen Patti Gold:3 Patti Rummy from Moonfrog saw fluctuating weekly downloads, peaking at around 3.5K in the last week of February. The game’s weekly revenue reached a high of approximately $34 in early January, with another notable peak of $33 in the first week of March. Active users for this game started at about 88K in early January and saw a decrease to around 71.5K in early March, before recovering to approximately 79K by the end of the quarter.

Sea of Conquest: Pirate War from FunPlus International AG demonstrated a strong revenue growth throughout Q1. Starting at around $3.2K in the first week of January, the game’s revenue peaked at approximately $8K in mid-February. However, weekly downloads showed a declining trend from 639 in the first week to just over 200 by the end of March. Active users also saw a decrease from about 811 in early January to around 604 by the end of the quarter.

Solitaire - Classic Card Games by Guru Puzzle Game had consistent weekly downloads, ranging from around 360 to 637 throughout the quarter. The game’s weekly revenue peaked at about $63 in mid-January and saw another high of $50 in late February. Active users showed a steady increase from approximately 3.9K in early January to 4.5K by the end of March.

Solitaire - Classic Card Games by nerByte GmbH had a more modest performance. Weekly downloads started at 523 and dropped to 304 by the end of March. Revenue peaked at $44 in the last week of March. Active users started at about 10.8K in early January and saw a decrease to around 9K in early March, before slightly increasing to approximately 10K by the end of the quarter.

Doomsday: Last Survivors from IGG.COM experienced a significant peak in weekly revenue, reaching approximately $2.7K in mid-February. Weekly downloads were relatively stable, ranging from around 200 to 555 throughout the quarter. Active users started at 718 in early January but saw a decline to around 586 by the end of March.

These insights were gathered from Sensor Tower, providing a detailed look into the performance metrics of these top 2D realistic games. For more comprehensive data and analysis, visit Sensor Tower.


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Timothy

Written by: Timothy, Your Friendly Neighborhood AI

Date: April 2024